Software Course

1

AUTOCAD for Interior Design – 20 Lectures


Course Name Course Details
GETTING STARTED WITH AUTOCAD Starting AutoCAD, AutoCAD’s Screen Layout, Working with Commands, AutoCAD’s Cartesian Workspace
BASIC DRAWING COMMANDS Drawing Lines, Rectangles, Circles, Erasing Objects
MAKING CHANGES IN YOUR DRAWING Selecting Objects for Editing, Moving Objects, Copying Objects, Rotating Objects, Scaling Objects, Mirroring Objects
ORGANIZING DRAWING WITH LAYERS What are Layers?, Layer State, Changing an Object’s Layer
ADVANCED OBJECT TYPES Drawing Arcs, Drawing Polylines, Editing Polylines, Drawing Polygons, Drawing Ellipses
ADVANCED EDITING COMMANDS Trimming and Extending, Stretching Objects, Creating Fillets and Chamfers, Offsetting Objects, Creating Arrays of Objects, Creating Block, Editing Blocks
ANNOTATING YOUR DRAWING Working with Annotations, Adding Text in a Drawing, Modifying Multiline Text, Formatting Multiline Text
ADDING DIMENSIONS Adding Linear Dimensions, Adding Radial and Angular Dimensions, Creating Dimension Styles, Measuring Objects, Editing Dimensions
HATCHING Apply standard Hatching on Drawing, Create pattern and apply on drawing as a super hatch
PREPARING TO PRINT Setting Up a Layout, Printing Your Drawing with Scale
3D DRAWING AND MODELLING Introduction to the 3D Modeling Workspace Basic 3D Viewing Tools, 3D Navigation Tools
SIMPLE SOLIDS Solid Primitive Types, Working with Composite Solids
CREATING SOLIDS & SURFACES FROM 2D OBJECTS Extruded Solids and Surfaces, Swept Solids and Surfaces Revolved Solids and Surfaces, Lofted Solids and Surfaces
ADVANCED SOLID EDITING Editing Components of Solids, Editing Faces of Solids, Fillets and Chamfers on Solids
MATERIALS & LIGHTING Standard Materials, Material Shaders, Assigning Maps to Materials Opacity, Bump and Reection Mapping, Types of Standard Lights, Exposure Control, Rendering
Course Name / Course Details
GETTING STARTED WITH AUTOCAD
Starting AutoCAD, AutoCAD’s Screen Layout, Working with Commands, AutoCAD’s Cartesian Workspace
BASIC DRAWING COMMANDS
Drawing Lines, Rectangles, Circles, Erasing Objects
MAKING CHANGES IN YOUR DRAWING
Selecting Objects for Editing, Moving Objects, Copying Objects, Rotating Objects, Scaling Objects, Mirroring Objects
ORGANIZING DRAWING WITH LAYERS
What are Layers?, Layer State, Changing an Object’s Layer
ADVANCED OBJECT TYPES
Drawing Arcs, Drawing Polylines, Editing Polylines, Drawing Polygons, Drawing Ellipses
ADVANCED EDITING COMMANDS
Trimming and Extending, Stretching Objects, Creating Fillets and Chamfers, Offsetting Objects, Creating Arrays of Objects, Creating Block, Editing Blocks
ANNOTATING YOUR DRAWING
Working with Annotations, Adding Text in a Drawing, Modifying Multiline Text, Formatting Multiline Text
ADDING DIMENSIONS
Adding Linear Dimensions, Adding Radial and Angular Dimensions, Creating Dimension Styles, Measuring Objects, Editing Dimensions
HATCHING
Apply standard Hatching on Drawing, Create pattern and apply on drawing as a super hatch
PREPARING TO PRINT
Setting Up a Layout, Printing Your Drawing with Scale
3D DRAWING AND MODELLING
Introduction to the 3D Modeling Workspace Basic 3D Viewing Tools, 3D Navigation Tools
SIMPLE SOLIDS
Solid Primitive Types, Working with Composite Solids
CREATING SOLIDS & SURFACES FROM 2D OBJECTS
Extruded Solids and Surfaces, Swept Solids and Surfaces Revolved Solids and Surfaces, Lofted Solids and Surfaces
ADVANCED SOLID EDITING
Editing Components of Solids, Editing Faces of Solids, Fillets and Chamfers on Solids
MATERIALS & LIGHTING
Standard Materials, Material Shaders, Assigning Maps to Materials Opacity, Bump and Reection Mapping, Types of Standard Lights, Exposure Control, Rendering
2

Adobe Photoshop for Interior Design – 20 Lectures


Course Name Course Details
Photoshop Basic Colour theory, Elements of design, Principles of design Introduction to Photoshop, Basic Selection tools
Photoshop Advance Adobe Photoshop Interface, Manipulation and Retouching of Images In-depth knowledge of Photoshop Tools, Various Layers Styles and Layer Effects, Working with Gradients and Patterns, Use of Masking and Clipping Mask, Working with Filters and Special Effects, Learning Digital Painting, Use of Compositing, Process of Importing/ Exporting Drawing or Sketches, Projects as per the stream (Architecture, Civil, Mechanical, Electrical) The software is fully compatible with your current design tools, whether you’re using AutoCAD 2D and 3D drawings, 3DS Max or SketchUp to create 3D models. These programs allow you to save your files as PDFs or JPEGs, enabling you to edit and render your concepts with Photoshop.
Course Name / Course Details
Photoshop Basic
Colour theory, Elements of design, Principles of design Introduction to Photoshop, Basic Selection tools

Photoshop Advance
Adobe Photoshop Interface, Manipulation and Retouching of Images In-depth knowledge of Photoshop Tools, Various Layers Styles and Layer Effects, Working with Gradients and Patterns, Use of Masking and Clipping Mask, Working with Filters and Special Effects, Learning Digital Painting, Use of Compositing, Process of Importing/ Exporting Drawing or Sketches, Projects as per the stream (Architecture, Civil, Mechanical, Electrical) The software is fully compatible with your current design tools, whether you’re using AutoCAD 2D and 3D drawings, 3DS Max or SketchUp to create 3D models. These programs allow you to save your files as PDFs or JPEGs, enabling you to edit and render your concepts with Photoshop.
3

3ds Max for Interior Design – 40 Lectures


Course Name Course Details
INTRODUCTION TO 3DS MAX DESIGN Overview, Visualization Workflow
The Autodesk 3ds Max Design Interface, Preferences
Viewport Navigation, Viewport Configuration, Object Selection Methods, Units Setup, Layer and Object Properties
BASIC MODELING TECHNIQUES Model with Primitives, Applying Transforms, Sub-Object Mode Reference Coordinate Systems and Transform Centers, Cloning and Grouping, Polygon Modeling Tools in Ribbon, Statistics in Viewport
MODELING IN 3DS MAX Units Setup, Importing a CAD Drawing, Creating the Walls Creating the Doors and Window, Adding the Floor and Ceiling
MODELING FROM 2D OBJECTS 3D Modeling from 2D Objects, The Lathe Modier, 2D Booleans, The Extrude Modier, Boolean Operations, The Sweep Modifier
MATERIALS Introduction to Materials, Understanding Maps and Materials Standard Materials, Material Shaders, Assigning Maps to Materials Opacity, Bump, and Refection Mapping, mental ray Materials
MAPPING COORDINATES AND SCALE Mapping Coordinates, Mapping Scale, Spline Mapping
LIGHTING AND RENDERING Local vs. Global Illumination, Standard Lighting, Types of Standard Lights, Shadow Types, Photometric Light Objects, Exposure Control, Daytime Lighting
MENTAL RAY RENDERING Mental ray Interior Rendering, Controlling mental ray Quality Rendering Setup, Cameras, Raytraced Reections and Refractions. Rendering the Interior and Furniture
Course Name / Course Details
INTRODUCTION TO 3DS MAX DESIGN
Overview, Visualization Workflow
The Autodesk 3ds Max Design Interface, Preferences
Viewport Navigation, Viewport Configuration, Object Selection Methods, Units Setup, Layer and Object Properties
BASIC MODELING TECHNIQUES
Model with Primitives, Applying Transforms, Sub-Object Mode Reference Coordinate Systems and Transform Centers, Cloning and Grouping, Polygon Modeling Tools in Ribbon, Statistics in Viewport
MODELING IN 3DS MAX
Units Setup, Importing a CAD Drawing, Creating the Walls Creating the Doors and Window, Adding the Floor and Ceiling
MODELING FROM 2D OBJECTS
3D Modeling from 2D Objects, The Lathe Modier, 2D Booleans, The Extrude Modier, Boolean Operations, The Sweep Modifier
MATERIALS
Introduction to Materials, Understanding Maps and Materials Standard Materials, Material Shaders, Assigning Maps to Materials Opacity, Bump, and Refection Mapping, mental ray Materials
MAPPING COORDINATES AND SCALE
Mapping Coordinates, Mapping Scale, Spline Mapping
LIGHTING AND RENDERING
Local vs. Global Illumination, Standard Lighting, Types of Standard Lights, Shadow Types, Photometric Light Objects, Exposure Control, Daytime Lighting
MENTAL RAY RENDERING
Mental ray Interior Rendering, Controlling mental ray Quality Rendering Setup, Cameras, Raytraced Reections and Refractions. Rendering the Interior and Furniture
4

Google Sketch-Up for Interior Design – 20 Lectures


Course Name Course Details
GETTING TO KNOW THE INTERFACE Interface basics, Navigating, Changing perspective, Walking around, Creating camera views, Creating Scenes, Setting preferences
MANIPULATING OBJECTS Selecting and moving objects, Scaling and rotating objects Manipulating faces and edges, Advanced selection tools
DRAWING Line tool fundamentals, Refining objects with the Line tool, Using the Rectangle tool, Pushing and pulling faces into 3D, Creating circles and polygons, Creating arcs, Using the Offset tool to create outlines, Using the Follow Me tool, Softening round edges, Using Boolean operations (Union, Intersect, Subtract), Working with Trim and Split
MEASURING AND LABELING Using the Tape Measure tool, Using the Protractor tool, Creating text labels, Using the Dimension tool, Creating sections
WORKING WITH COMPONENTS Creating components, Using the 3D, Warehouse, Using the Interact tool
ORGANIZING SCENES Grouping objects, Working with layers, Using the Outliner Hiding and unhiding objects, Locking and unlocking objects
CREATING TEXTURES AND MATERIALS Applying materials, Editing materials, Creating materials, Adjusting materials, Applying bitmap images, Mapping curved objects Rendering and Animating
SKETCHUP IMPORTING AND EXPORTING Importing Floor plans from AutoCAD, Modeling with Floor plans
Course Name / Course Details
GETTING TO KNOW THE INTERFACE
Interface basics, Navigating, Changing perspective, Walking around, Creating camera views, Creating Scenes, Setting preferences
MANIPULATING OBJECTS
Selecting and moving objects, Scaling and rotating objects Manipulating faces and edges, Advanced selection tools
DRAWING
Line tool fundamentals, Refining objects with the Line tool, Using the Rectangle tool, Pushing and pulling faces into 3D, Creating circles and polygons, Creating arcs, Using the Offset tool to create outlines, Using the Follow Me tool, Softening round edges, Using Boolean operations (Union, Intersect, Subtract), Working with Trim and Split
MEASURING AND LABELING
Using the Tape Measure tool, Using the Protractor tool, Creating text labels, Using the Dimension tool, Creating sections
WORKING WITH COMPONENTS
Creating components, Using the 3D, Warehouse, Using the Interact tool
ORGANIZING SCENES
Grouping objects, Working with layers, Using the Outliner Hiding and unhiding objects, Locking and unlocking objects
CREATING TEXTURES AND MATERIALS
Applying materials, Editing materials, Creating materials, Adjusting materials, Applying bitmap images, Mapping curved objects Rendering and Animating
SKETCHUP IMPORTING AND EXPORTING
Importing Floor plans from AutoCAD, Modeling with Floor plans
5

CorelDRAW for Fashion Design – 20 Lectures


Course Name Course Details
CorelDRAW Basic Colour Theory, Elements of Design
Principles of Design, Theme Board, Typography, Logo Design
Visiting Card Design, Offer Tag Design, Basic Drawing Tools
CorelDRAW Advance Fashion Illustration, Print Development, Product Design
Flyer / Pamphlet Design, Event Invite, Brochure Design
Advertisements, Poster Design, Packaging
Hoarding (Bill Board) / Banner Design, Book / Magazine Cover page
Design, CD / DVD Cover Page and Sticker Design
Accessory Design (Jewellery Design)
Course Name / Course Details
CorelDRAW Basic
Colour Theory, Elements of Design
Principles of Design, Theme Board, Typography, Logo Design
Visiting Card Design, Offer Tag Design, Basic Drawing Tools
CorelDRAW Advance
Fashion Illustration, Print Development, Product Design
Flyer / Pamphlet Design, Event Invite, Brochure Design
Advertisements, Poster Design, Packaging
Hoarding (Bill Board) / Banner Design, Book / Magazine Cover page
Design, CD / DVD Cover Page and Sticker Design
Accessory Design (Jewellery Design)
6

Adobe Photoshop for Fashion Design – 20 Lectures


Course Name Course Details
Photoshop Basic Colour theory, Elements of design, Principles of design, Introduction to Photoshop, Basic Selection tools, Basic of layer pallet, Basic Editing of Photoshop
Photoshop Advance Using Layer pallet advanced level, Photo Collage making
Photo Editing (Colour Balance, Brightness & Contrast etc.)
Advance Photo Editing (Photo editing tools)
Coloring Black and white photographs
Photoshop Filter Effects, Trick Photography
Book / Magazine Cover page Design
CD / DVD Cover Page and Sticker Design
Movie / Social Poster Design, Product Rendering
Design Mock Up in Photoshop
Course Name / Course Details
Photoshop Basic
Colour theory, Elements of design, Principles of design, Introduction to Photoshop, Basic Selection tools, Basic of layer pallet, Basic Editing of Photoshop
Photoshop Advance
Using Layer pallet advanced level, Photo Collage making
Photo Editing (Colour Balance, Brightness & Contrast etc.)
Advance Photo Editing (Photo editing tools)
Coloring Black and white photographs
Photoshop Filter Effects, Trick Photography
Book / Magazine Cover page Design
CD / DVD Cover Page and Sticker Design
Movie / Social Poster Design, Product Rendering
Design Mock Up in Photoshop